The Khor

''Black is there garb, misdirection the method of choice. If you have a task they have a price.''

The Khor as they call themselves are a order for hire. Operating out of the Arathi Highlands from one of the main freeholds, they are the place where the wayward end up. The Khor take in those that are being hounded and in return gives them work, and freedom. As a contract for hire company they are often at odds with the order of winged knights that is sworn to guard The highlands from both outside forces, and those trying to reach it mainland, both ways. The reason for butting heads is that the Khor hold the access keys, which is a systematic tower and trade structure vital with the mainland, essential for survival of the people in the outer rim.

Entry
When entering the Khor applicants are given 3 tasks. Placate some disturbance to showcase the skills and inginuity of those applying. To kill a cave bear, so as the applicants have food and blankets for the winter. And to spend a night upon the shores of the deadlands. The last task is for twofold, first is to test how they handle the occupants of the mainland. The second is so they are away so the chief can investigate the applicants to determine trouble in the future. When entry is given [if], the new applicants are placed at a outpost and will be called upon while needed. They can choose to go on quests and contracts at their leisure, but when summoned they have heed the call to arms. 30% of all treasure is to be handed in to the group coffers, but a monthly salary is also given based on rank and merit.

Notable figures

 * "Captain" Snorri
 * "Mad Jack"